Modding is a very personal thing and a hobby in itself. I could make you a list of mods that I like but in the end it's a waste of time. I have well over 1000 hours into this game just modding shit. They even have a mod to use the old VATS system vs the current.Ĭheck out this persons channel as they still cover lots of the newer mods.įallout 4 took me a bit to get into, but I like it just the same as the other Fallout titles, put over 200 hours into it and the mods help a whole lot. well allows you to take cover like in Gears Of War, Mass Effect etc (sorta a look thing as it does involve setting) More children, does exactly that.adds more children lol (Lots of mods for adding more people and different races, factions etc)Ĭore gameplay stuff like Better Settlers make them actually smarter and do more complex things Regrowth or any vegetation mod really as it adds more to the world The gameâs default number is 8.0.Don't mind them (they need to be reported btw as I get not liking a game, but this attacking gamers cause they like a game you don't needs to be addressed)Äownload the unofficial patch, its a patch that the community made that corrects what many of us feel are the worst bugs and issues.Äecay - makes the game much more darker and looks like Fallout 3 in terms of color temp You can change this value to affect how much it will pool and how big it gets when it gets altered like if its a blood spurt. added instructions so that this can be edited to your liking. If you want to make the spurts sizes bigger you will also make the blood drops bigger. NOTE for editing blood drops and atrial spurt sizes. Mouth movement adjustments for dying animation Decreased dying animation duration when killed by a weapon Will improve performance for situations where there are a multiple dead characters on a level Fixed ragdoll freeze not applying correctly to motionless downed characters. Removed additional blood effects and decreased blood size for weapon hits (was not previously adjusted for this version) Minor code clean up and other very minor fixes and adjustments Slightly increased blood size for single blood drip and a blood splatter Changed the blood drop texture which also fixes issue with spurts not lining up If someone is in a dying animation attacking near the head area will trigger atrial spurtsÄ«ase finishing blow effects from Lastâs mod. Neck spurts is now triggered by slices near the neck when killed Added finishing blow splatters (Edited from Lastâs mod) Blood splatter amount is determined by how much damage is done Added blood splatters from non-blocked attacks Increased blood drips on character surface when struck This will allow the Dynamic AI mod to have AI jump kick abilities without modding the main character script Removed jump kick restrictions for modded AI. Dying characters may need more than one hit to make them stop moving Slightly increased throat slit bleeding animation from 8 to 20 seconds Increased dying state timer from 12 to 40-120 seconds Added chance of entering dying state instead of always going limp from normal unarmed attacks The reduced version is the same as the normal version but smaller blood size and less blood produced. Creator of Enhanced Blood Textures for Skyrim and Fallout 4 takes on Overgrowthâs amazing blood and decal system. Increases combat blood with new decals and effects.
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